Review: Heavenly Sword

Heavenly Sword is sometimes referred to as the new God of War game on the PS3, since they share the same genre and revolve around beating up monsters. Developer Ninja Theory invested a great deal of time and money into Heavenly Sword and it has been in development since 2003. Somewhere in between it made a switch from the Xbox to the Playstation 3. Not many games have such high production values as Heavenly Sword, but did the switch and the long development time work out well?

Heavenly Sword revolves around the struggle of Nariko and her people to escape the evil hands of king Bohan, who is after a precious artifact called The Heavenly Sword. It is believed that this sword was built in heaven and it’s destined to be wielded by a powerful deity. Nariko’s father Shen is the current protector of the sword but eventually it comes into Nariko’s possession. When Bohan manages to capture Shen and a large portion of the clan, Nariko decides to wield the sword to protect herself and her brethren. It was believed that the sword would drain the life of any mortal that would use the sword, thus ending Nariko’s life sooner. Just when a gigantic battle is about to go down, Nariko feels her power fading away and she loses control and falls down on the battlefield.

Above’s story is explained early on in the game via both in-game cutscenes and pre-rendered cutscenes using the game’s engine. Nariko’s adventure starts off five days before these events and to find out what happens to Nariko, you’ll have to work your way through a series of chapters. In between missions, the story is given a bit more depth and the relationship between Nariko and her father as well as the twisted family of king Bohan is explained more thoroughly. Dramatic director for the game Andy Serkis who played Gollum in the Lord of the Rings movies, also took the role of king Bohan upon himself and managed to create characters that sound extremely convincing. There is absolutely no doubt about the astonishing quality of the voice acting and animations being used to bring the characters to life. Motion capture techniques were used to capture all character animations and lip movement precisely so they could be converted into the game. When combined with the interesting but not really mind-boggling story, it’s one of the strong points for this game.

In order to progress through all the levels, a lot of enemies stand in your way that have to be eliminated. Ninja Theory took an interesting route with the combat system and is somewhat different to what’s normally being used in this type of games. The player has two different attack buttons at his disposal: the square and triangle button, where the latter also functions as a counter attack. With these two buttons, a variety of simplistic combos can be formed. Luckily there’s a little more depth to the system than just this as there are three different stances in which combos can be formed. By default the speed stance is active, but there’s also Power and Range stance which can deal weak ranged damage or slow but deadly trauma respectively. Selecting these stances is quite easy and can be done by simply pressing a button. Every stance has its own unique combos which means there are thrice as many combos available now. Further into the game even more combos become available. Unfortunately there’s also a downside to all these different moves. It’s possible to almost complete the entire game by bashing buttons, since almost everything you hit results in a combo anyway. In order to make the combat even more graphically appealing, a Superstyle attack bar fills up and allows Nariko to perform a series of acrobatics to kill an enemy instantly. Also interesting is the block system the developers came up with. Instead of pushing a button to block an attack like in almost every other action game, the only thing you have to do to block an attack is to not attack. This sounds easier than it is since enemies can, just like Nariko, attack in three different stances so in order to block the attack successfully, the right stance has to be selected. To make things a little easier and to discriminate between the different attacks, enemies glow in the color of the stance they’re using.

Nariko doesn’t just go through the game beating up enemies though, there are times where her fruitcake sidekick Kai comes in. She is armed with a ranged weapon which resembles a crossbow and holding off enemies is her specialty. To quickly ward off hordes of enemy attackers, aftertouch can be enabled to give precise control over the arrows. After launching an arrow, the Sixaxis controller can be tilted in the direction you want the arrow to go to make every shot count. Slow-motion is enabled to very precisely aim for a specific weak spot. Other diversions from beating up Bohan’s soldiers are the occasional simplistic puzzles where an object has to be thrown and steered with aftertouch to hit a few buttons. It’s an insult to the player’s intelligence because it’s really too straightforward to be challenging. Boss fights on the other hand can be quite tricky occasionally as they force you to use different variations of attacks and even pick up a health potion here and there.

Graphically the game manages to impress quite often, but there are also times where a little more work was needed in this department. Highlights include huge environments with beautiful waterfalls in the background which look almost real and other gorgeously constructed surroundings. On the other hand, certain areas feel rather uninspired with a lot less going on in the background. Though the game manages to draw hundreds of enemies on screen at the same time, this causes the frame rate to cave in at times. It doesn’t matter that much because it doesn’t obstruct the gameplay as there are no quick reactions required. Severe screen tearing can be quite annoying on the other hand, especially in scenes where the background is moving. As mentioned before, the audio and especially the voice-overs for the characters are of extremely high quality. Voices sound lifelike, strong and emotionally charged as you’d expect from the characters they’re represented by. The musical score is composed of classical music and fits the atmosphere quite nicely.

The biggest drawback for Heavenly Sword is the length of the story and the replayability factor of the game. An average player could finish it in about 6-8 hours and then it’s basically done. Certain features have been implemented to extend the title’s life a little bit. One of these is an extra difficulty level that becomes available once you’ve completed the game, but this obviously won’t bring you the same experience as in the first playthrough. Another way to make you play again is to unlock extra content. The Blu-ray disc is filled with concept art, movies and other stuff. In order to unlock all this extra content, you have to finish each level without taking too many hits and build up a high combo score.

Heavenly Sword is definitely one of the better Playstation 3 exclusive titles this year but it certainly has its flaws. The way the story is told through the characters and their excellent voice acting is a great way to get sucked into the game. Unfortunately it’s just too short, and especially without any replay value, you pay a steep price for Nariko’s adventure. The other major flaw lies in the combat system. It’s great to watch the spectacle on screen, but there lies no challenge in bashing buttons. It took Ninja Theory five years to create this title, but if they took a little longer to refine it, Heavenly Sword would’ve definitely gotten a higher mark.

Final Score: 8 out of 10 - Good (How do we rate games?) Heavenly Sword newsvine:Review: Heavenly Sword furl:Review: Heavenly Sword reddit:Review: Heavenly Sword fark:Review: Heavenly Sword Y!:Review: Heavenly Sword gamegrep:Review: Heavenly Sword

52 comments on 'Review: Heavenly Sword'

Comment by AN angry H0BO on 2007-09-18 10:22:47

-forget the god of war comparisons that are thrown around with these type of games,
It should actually be a legacy of kain rip-off,
-played the demo at EB games, the graphics are great, and the character animations are awesome but the game is annoyingly repetitive. The AI is non-existent, and hero-sequences are the really gay. Give me Blood Omen over this and god of war any day.

Comment by Veritas on 2007-09-25 20:26:39

So what happened to that killer app…?

Comment by The_Glovner on 2007-09-27 10:58:35

It turned into a CGI button basher.

Comment by ps3 player on 2007-09-26 17:41:15

HBO is on the button with the legacy of kain take off. HS demo is enough to wet your appitite until the day of such titles like MGS4.

Comment by Malenx on 2007-10-01 13:06:48

I’ll post my friends review since it lines up perfectly with the true intent of this game.

I just wanted to talk about it. You may have seen reviews before on it or maybe not.

This is the PS3 game I had been waiting for even before the PS3 was released. So to say that I was expecting a lot from it is an understatement.

Heavenly Sword is released to us from our nice friends at ninja theory. The game is beautiful, simply beautiful. The models have some of the nicest texturing I have ever seen. The detail is also remarkable. Though I must say her hair gives a dread look and move which is really off putting from the super smooth movement of her clothes. The story is a simple one, Nariko is off to protect her clan by welding the heavenly sword which will claim her life. Infact when you start the game you are inbetween death and life.

However you don’t just play Nariko the sword welding ninja of pure sex, you also play as Kai, X-bow assasin of the weird and pure leetness.

Nariko is all about stance dancing dodging counters, air counters, ariel combos, and stanced superstyling. Reviewers clearly don’t understand that, they play her as ninja gaiden. Which is fine, ninja gaiden is a great game, but that’s like playing dance dance revolution on only one song. What people should realize which is made quite clear through the super styles + teh rewards system, that your ultimate goal is to do as much damage/hit as many people/kill as many people as possible without gettign hit. This requires comboing into other combos, doing counters/reversals, and using the appropriate super style. The Stances you use yoru weapons in completely determine range and damage and speed. You have roughly 2 seconds to launch from one combo to the next before the meter resets. Which is just enough time to do a couple of rolls to get out of danger etc. Again if you want to play this game like ninja gaiden or God of War you can(at least in normal). But you are missing the challenge and the beauty of the game. I have yet to see any reviewer even mention the combat system and the counter system or the combo bonus system… why??? Because they only see one objective, and that is to kill the big badguy at the end, and the game is truding through story and battles to get to it. I’ve only been able to uncover even half of all the moves I have. And I managed to pull off only two different arial combos in the entire game and theres over 10(and only one was I able to use well).

Kai, you also get to play as Kai. Kai is the bomb, she’s crazy, talks to herself, and loves headshoting people and blowing stuff up. She has no attack save one. All she can do is use her crossbow. Her other moves are vaulting over annoying terrain, and a quick hurdle over other plays (she can also dodge). She is simply a joy to play. She has awesome dialogue and her movements are so well melded with her weird animal style of thinking that you can’t help but to love playing this character. Everytime you head shot someone well she will giggle slightly. She giggles even louder when you shoot someone through their eye. The game also rewards you for this by having the NPCs say things like “she just shot me through the eye (before falling over dead) or a compadre say “she just shot him through the eye”. Because of her play style her points are calculated differently, it is about accuracy… a sniper.. accuracy h

Puzzles - you don’t have to worry about any complex puzzles, there’s a gong and hats/shields. You just line up or bounce or any number of hat throwing tricks to do the gongs. I understand that they needed to do some puzzle stuff. As a break from the gameplay, however totally not challenging and reallly not worth their inclusion in the game. Why even have them… I don’t know but it makes a great part of the game to run upstairs and get a drink and then sip while you setup for some gong throwing. It actually makes for very good practice at after touch which you will need to become intimately familar with.

Aftertouch - I only saw two reviewers say it was bad. Here’s what they had to say:
-It was hard to do
-It was hard to control
-Didn’t think it should be in the game
These guys were retards. First off it’s not supposed to be auto-aim. It should take some effort for heavens sake. If I wanted the game to play through without my effort I would just rather watch a movie. I watched the reviewers play the game. They were terrible, yeah I’m sure they beat it, but they used the same two combo moves over and over, and just hit teh O button alone without choosing a super style…. sigh. Then I watched them use aftertouch. Here’s how I know they are bad. After touch is using the controller to slightly alter the aim of projectiles, you do this in slow motion and it is a lot of fun. You can throw dead bodies in slow motion and try to see how many of the living you knock down, it’s liek bowling only with flailing bodies… it’s a good time. My personal record was 7… but that’s just because I haven’t been trying. (this excludes the battle against the raven king when I knocked over 105bodies in one go because that level doesn’t count for body kills). These guys are using it as their aim, in their case it should be after-aim. They woudl launch a projectile somewhere and then start to guide it to theri target. What you are supposed to do, it aim first and then after-TOUCH. So for instance, if you are aiming at a target very far away with Kai, you want to have the shot almost dead on, and then guide it into their eye, or groin or someplace hilarious. These guys are aiming an arrow into space, control it over a flame, and then aim it toward the target… they are soo bad.

Final thoughts….
First off I loved this game, it is one of the most beautiful games I have ever played. The sadness was how short it was, but that hardly makes it a poor game. I still have more things to unlock and now that Hell mode is open I hope to be able to survive. Though Kai’s levels may be much trickery. I find it hard to snipe on any console controller… mouse please.

-Stunningly beautiful game like no other
-Highly Enjoyable characters
-Good voice cast
-Enjoyable story
-Complex battle system that you don’t even have to use if you don’t want to (but if you don’t why bother buying the game?)
-Divine Nariko + Demonic Raven King are the most impressive graphics I’ve seen in a game. Not only do you get those two but a few thousand detailed soliders.
-Constant game change… you will be able to play and beat this in one sitting because after a lot of hacking and slashing you get to fire cannons, or shoot arrows… there is lots of change and in a game like this that is great.
-There is a place where you get to kill 500 people, and they all at once come at you. It is an awesome level to practice… but it comes real late in the game.. although that’s when you have all of your good moves.
-There is some really cool artwork to unlock.
-THROWING DEAD BODIES, it simply can not get better or anymore fun. It’s the closest thing you will ever get to the enjoyment of throwing dead cows at vegans.
-Story (both pro and con see below)
-The animation of Divine Nariko, and Raven King is simply phenominal and even if you don’t get to play the game you should see it. It is masterfully done.

-Too short
-Puzzles where simplistic, really not worth having at all
-Wasn’t always thrilled about Nariko’s voice actor, most scenes were good, but two or three I didn’t care for.
-Final battle trying to alternate styles to counter airborn attack…. I KNOW my timing was right but I still kept failing… time and time again… eventually I had to give up and dodge out of the way or alternating styled blocked… but unable to counter … and I don’t know why… maybe it was my controller.
-There should be a mini-game of throwing DEAD BODIES
-Simplistic story, a good story, but at times kinda simplistic, but honestly if you have a god sword… how much reason do you need to kill people? I actually really really liked the story but I coudl understand how a few others wouldn’t especially with teh ending as it is. (both pro and con)
-With such detailed 3D models there should clearly be a DOAX portion of the game where you can dress them up in different bikini’s and hats and play volleyball. I mean Nariko wears that same outfit the whole game. While it is easily the coolest outfit on any super hero of all time (that I can think of atm)you would think she’d have a pair of jeans or something, or at least take a shower and clean up.

Honestly this is one of the most wonderful games, and even though it’s short I would have gladly paid whatever they wanted. If you have a PS3 you must play it, it is that simple. I remember when I first played the demo I thought meh its soo pretty and I’ll buy it but it isn’t earthshaking. And then one day I picked up the controller and began to understand about the combos and the reward system and how the game should be played elogantly… and then I understood.

Buy it, rent it, borrow it, trade your sex slave sister for it, whatever you got to do, I highly recomend playing it. I have only a few Genre’s for video games:

MMO (SB, WoW etc.)
RPG (Final Fantasy, Phantasy Star, Disgaea, etc.)
Puzzle game (puzzle bobble, bust a move, etc.)
Action (God of War, Ninja Gaiden, etc)
Fighters (Capcom VS, Samurai Showdown, Soul Caliber)
FPS (UT, Quake)
Lame (barbie dress up, hello kitty plays the piano… etc.)

This was by the the greatest action game I have ever played.

A game with beauty and style unmatched. With many positives and a couple of negatives… It’s just too bad that the negative is that it is too short.

I’d say it is probably as good as seeing a celebrity nighttime sex tape of Scarlette Johansen where you never clearly see her fully naked and which is clipped out just a bit too soon.

Comment by Xbox 360 Owns PS3 on 2007-10-16 09:39:16

This game looks awful i just would not play this

Comment by The_Glovner on 2007-10-16 11:05:13

I have played it, I disagree, it looks really nice.

It does play like shit though so I would agree with not bothering to play it.

Comment by Mike on 2007-10-17 07:45:37

A great game, wasn’t too impressed at first but really gets good starting on the second chapter. It also gets better when you play it again and again as the complex battle system and mass amount of combos sinks in. The second best game I’ve played on the next-gen systems (the first being Elder Scrolls: Oblivion), and because of it i’ve made a permanent move to ps3, i did like my 360 (for a bit) however with only Bioshock (coming to ps3) and GOW, (halo 3 was rubbish) it is looking weak compared to ps3 and Wii, and Heavenly Sword is only a taste of things to come.

Comment by AN angry H0BO on 2007-10-17 10:59:06

-MS just gave 2K a nice moneyhat to keep bioshock exclusive. And keep kidding yourself Mike, If Halo was rubbish why has it sold more units then actual PS3 sold worldwide….because it is sick, wicked and nasty, get over yourself fanboy. Also if 6 hour videogames with no multiplayer are a taste of things to come, then I would say trade in your Paperwieght3, and get a 360.

Comment by Mike on 2007-10-17 13:14:40

Actually i’am not a fanboy, I prefer PC to consoles simply becuse of strategy games, Halo 3 to me is rubbish (i’am allowed my opinion arn’t I) and only sold well because it’s one of a few good games on 360 and I do think GOW is a great game. However when it comes to gaming I stick with whichever console will move gaming forward the most which is the ps3 (50GB BLU-RAY games), the 360 is simply slowing down the progress of gaming with it’s 8.5gb DVD’s and has to use money “ms just gave 2k a nice moneyhat” to make up for it’s lack of talent. Warhawk, RFOM, HS, Motorstorm are a taste of what’s to come they provide great quality but there is room for improvement and that will show on future ps3 exclusive’s as the console continues to sell well (up 178%!), developers will see the financial benefit on the ps3 and we can finally see it’s potential really begin thanks to blu-ray. That’s why i left 360 for ps3 and i suggest you do the same angry HOBO as you’re just slowing down the progress of gaming.

Comment by The_Glovner on 2007-10-17 13:33:40

Well don’t agree with what is being said but do commend you for actually trying to use some factual evidence (albeit carefull use of the facts) to give reasons to your stance.

Well done.

Comment by AN angry H0BO on 2007-10-19 11:20:05

-IF the blu-ray can hold 50 gb of info why is heavenly sword only 6 hours long? why is there no multiplyer in the game. Why if I want to play MGS online do I have to buy a seperate game from the actual MGS4. Why can’t these companies fit both a good campaign and a multiplayer game on one disc and package it together. Why is the next socom online only? what happened to warhawk singleplayer? I thought the blu-ray media fit 50 gb on its disc WTF!!!!???? Why are all these sony games 1/2 a game when bungie can fit probably the most complete game on 1 9gb dual layered DVD…..oh yeah because when it boils down to it sony and MS actually don’t do shit when it comes to making the games, it seems at this point MS has sided themselves with the best developers, remember kids sony turned downed bioshock as a publisher. Also the PS3 sales are up in the UK 178% however sales are down everywhere else fool, xbox still rules the day in north america, which is by far the biggest gaming market in the world. And by the way if your a PC player first (I smell lots of bullshit there) your going to tell me that the man who created the system shock series, and helped create deus ex is talentless, PC gamers around the world are looking at you MIKE and saying would you kindly trade in you PC please….sony fanboy!!!!!Ken Levine is a genius and his game will win GOTY.

Comment by Mike on 2007-10-19 12:25:28

Someone obviously failed there maths exams, Like I explained already, the reason developers arn’t making full use of the 50gb is because it would take alot money to fill the disc (developers are businsess dumbass) and the more ps3’s sold the more developers will start really using the 50gb’s, only when developers for ps3 exclusives really start to compete with other ps3 exclusive developers will see the full power off the ps3 and blu-ray harnessed, the quicker little xbox fanboys like u start realising the 360 is just xbox 2.5 the quicker we can really see gaming take off.
For someone who complains about how short HS u probably shouldn’t be comparing it to Halo(it’s even shorter than HS), not eveygame has to have multiplayer some are story based (like bioshock). Warhawk doesn’t have single player because the developers realised how vastly superior the multiplayer online was so scrapped the single player (something Halo 3 should have done). Oh and MS do get involved with making games they give developers money then interfere all the time (it’s why MC is green), HS was originally running on 360 but Ninja Theory where fed up with MS sticking their nose in (problay wanted Nariko to have green hair), they approached Sony who gave them money and said do the game like u wanted to. Oh and I never said I didn’t like Bioshock it’s a great game especillay compred to Halo 3. One last point, the 50gb space does matter the Assassin’s Credd developers are having trouble on both PS3 and XBOX 360, on the ps3 they are having trouble developing on the blu-ray (new technology so it’s understandable) Sony just send a couple of programmers and problem can be solved. With 360 on the other hand they have a problem that is worse,disk space, 8.5 simply isn’t enougth, it can be solved however alot of corners will have to be cut and Dowloadable content is unlikely to be much on 360.

Comment by Sage on 2007-10-20 08:09:37

warhawk: multiplayer only(like shadowrun) because the singleplayer sucked and they canned it, no amount of disk could have changed the fact that the singleplayer sucked.HS: singleplayer only because thats what the focused on(just like Bioshock). also i reckon its a short game cause their story writers got lazy or they just didn have the time to develop more stages. MGS4/MGS4 online: well you got me there, i have no idea why they are two separate games(but i read an article where they MIGHT be put on one disk).PS i think you suck cause your not a gamer, your a microsoft fan. support gaming gents, not consoles.

Comment by Mike on 2007-10-21 10:18:37

Angry hobo, do u actually read the post’s u reply to, i’ll say this simply my favourite games are strategy games + the fact that strategy games are superior on pc’s over consoles = this means I prefer PC’s dumbass. When it comes to consoloes, well i’ve already made it clear why I prefer ps3 over 360 (u just have to play Oblivion on both console to see the difference, the ps3 version has better graphics which was even admitted by my 360 fanboy friend, plus the load times are much longer on the 360). Sage is right not every game has to be focused on multiplayer and some can be story focused. Oh and don’t say HS is short compared to Halo 3, I completed both and H3 is even shorter and at least HS is a great game and story, whilst H3 single player was awful and boring storyline wise, multiplayer is good but not a huge improvement and is not ground-breaking (they should have taken a leaf out of Warhawk’s book and focused more on multiplayer and scrapped single player). As for 50gb Blu-ray i’ve already explained this develpers are business first the quicker little 360 fanboys like u realise the 360 is just XBOX 2.5 (it is not next-gen as it is just a more powerful XBOX, at least the PS3 and Wii are groundbreaking) and start leaving the 360 the quicker developers will start utilizing blu-ray when PS3 hardware sales increase (which they are doing at a faster rate than that of the 360 in this stage of it’s life). Oh and don’t say that I don’t appreciate Bioshock, I think it’s a great game (one of the few good 360 games).

Comment by The_Glovner on 2007-10-22 21:47:20

Again carefull use of the facts.

Seem to forget to mention that Oblivion had longer development time on the PS3, being that it came out over half a year later.

Can’t really be arsed with all this anymore though, doesn’t matter what you guys read, you spent your money on an overpriced system and you will defend your purchase until you are blue in the face so you don’t feel cheated. No matter what facts are put in front you generally just ignore the ones that don’t suit your stance, fuck it you can all be as deluded as you want, argue your points like a five year old child and gang wank with each other over how great your purchase was even though there is still fuck all worth playing.

Can’t be arsed with the cocks on this site and can’t be arsed with it on Xboxic.

Nowt but fucking kids.

Comment by augustusbot on 2007-10-24 03:24:06

i dont even read what you type anymore. you annoy me. the only posts by you i read and enjoy are the ones that you don’t write. you know the ones… “i’m a big gay”, that sorta thing.

go play your crappy xbla games and quit trolling ps3 forums w/ your ‘factual’ gibberish.

Comment by lone goat on 2007-11-07 20:37:43

“Nowt but fucking kids.”

^^Like that guy^^

Comment by Mike on 2007-10-21 10:19:56

Sorry about repeating myself at some parts but my first message was cancelled then sudenlly appeared again after my second post.

Comment by Mike on 2007-10-23 13:50:52

In Stewie Griffin voice: “What the hell r u taliking about?”, all i’ve ever done is use facts to back up my opinions, and I work hard to counter any “facts” by people like HOBO by using other statistics. I’ll admit I use my opinions often but i always try to back them up. I’ll admit u where also right about Oblivion and really only bethesda know how much effort they put into the ps3 version, however u can still see that the likes of Motorstorm and HS have better graphics then anything on the 360 (yes it’s an opinion, but all u have to do is compare ps3 exclusives and 360 ones to see the difference in quality). Oh and I’ve been in firm support of ps3 long before I got it in July even when I did have my 360. Oh and thanks for the earlier compliment in which u did say i use facts (unless u where being sarcastic).

Comment by Sage on 2007-10-23 20:32:36

Yes i defend my purchases just like you defend the 360(albeit not in a fanboyish way). PS The ps3 was not overpriced for me as I use its wifi, i use its blu ray, i use its wireless controllers and i use its free online service(add those features to the 360 and you basically got a $600+ machine) so TO ME it is not overpriced at all.

Comment by Sage on 2007-10-24 16:22:22

Augustus brought up a solid point. Why are you here Glov? I mean I have nothing against you but you seem to only have negative things to say about the PS3, and that is trolling in a way. Unless you do own a PS3 but I seriously doubt that.

Comment by AN angry H0BO on 2007-10-31 12:49:51

-dude augustusbot has proven himself to be the biggest troll on all the IC sites, take what he says with a giant grain of salt.

Comment by Sage on 2007-10-31 14:34:15

But I mean Glovner only has negative things to say about the PS3 and he is making comments on most of these PS3 related articles. My point is why is he always here(PS3 side) when he has nothing positive to say? Is that not trolling?

Comment by AN angry H0BO on 2007-11-02 12:36:11

-I think all the glovner is doing is giving augustusbot a taste of his own medicine. Believe me man, there are more trolls in the xbox site then this site.

Comment by The_Glovner on 2007-11-29 10:22:39

Sorry for taking so long to reply to this. Taking a break from commenting since shit was just getting ridiculous.

Personally I don’t think what I am doing is trolling. I am a gamer, not a fanboy. So I come to playstatic to read what has been going on in the world of PS3 (don’t forget, I did have a PS, still have a PS2 and a PSP so don’t really think it’s fair to say I have any biase against Sony). After I read the article if I feel I need to comment on something I will. However I will always try to do it in a balanced way (but still from my point of view as I am not really in a position to answer it from anyone elses). If I have given criticism in the past (even when replying to Augustus, an example can be seen from the time I took to intelligently lay down eveything for him not to even bother reading it and dismissing everything there without actually having any knowledge about what was contained).

I go on to Nintendic too, however over there don’t really feel the need to reply as much as the points people make are not laced with anything like the Sony spin you see in here.

So all I am doing is pulling people up for misleading facts and offering an alternative opinion for their interpretation of the facts.

Things like “Sony sales up 175% in UK”, quickly turns into comment after comment about how the PS3 shits on 360. That annoys me, it’s careful use of the facts, 175% increase of very fucking little to start with isn’t really that great a thing.

“PS3 uses Blu-Ray discs allowing more information to be stored to make for greater games, R:FoM, that used so much disc space that it couldn’t ever hope get on a DVD-9 for the 360″, okay then. But should we bother looking at this a little closer then and point out that to reduce loading times on the Blu-Ray, they added the same code numerous times for each individual level so filling up disc space that they didn’t have to if they were using more advanced compression methods and better programming architecture.

So thats my viewpoint and if you think thats trolling well fair enough, but compare my responses to the quality of the statements I get in return and it might put it into perspective on who is actually responsible for the trolling. (Looking at you Bot)

Comment by Me on 2007-11-29 11:33:11

“sony spin u see here” r u actually suggesting that sony write these articles, that sounds kinda stupid. Ur also complaining about sony fanboys when 360 fanboys r just as bad. For someone claiming to be not biased against sony, u sure do sound like it.

Comment by The_Glovner on 2007-11-29 11:49:15

No you are just reading my post incorrectly and flying off on one (which just confirms the points I am making, how dare I say anything against Sony eh?).

By “the sony spin I see here” I mean from the fucktards like you trying to pick a fight anytime anyone has a different opinion about your amazing (overpriced, no games) system.

Sit back down and shut the fuck up.

Comment by The_Glovner on 2007-11-29 11:58:43

Also at what point does my post display biase against Sony?

I think what I do is point out two of the “facts” that are used by the Sony Fanboy brigade with regularity and put the “fact” into a more realistic perspective than the usual half information version that gets touted.

I was complaining about Sony fanboys because thats what the conversation was on (you me see I made a mention towards Nintendic aswell), however I pretty much deplore any fanboy actions (360 inculded), but as the conversation was not on 360 I felt no need to mention it.

So tell me, who looks stupid now fuck nuts?

Comment by Me on 2007-11-29 13:28:09

Wow, u hav rage problems, please don’t take that tone with me again. u where using opinions “overpriced”, “no games”. u said before u don’t own a ps3 so y should u complain if u havn’t experienced it fully. U definatly r biased as u assumed i’m some ps3 fanboy, go on read my post again and tell me if it sounds fanboyish or if “picking a fight”, u don’t even know my opinions, u r the one picking a fight, like a typical fanboy, i criticized some points of ur post and u come back swearing, shouting ur opinions about how ps3 is rubbish.
I have a 360, i like it especially bioshock, but there is not enougth variety on the console so i rarely play it anymore and no use my ps3 alot more with all the recent great quality games out. I’m also thinkin bout selling my 360 and getting a Wii.

Comment by The_Glovner on 2007-11-29 13:50:47

LOL, yeah right, keep backtracking.

Don’t take that tone with you? I wouldn’t have if you hadn’t posted in the manner you did, what goes around comes around.

I don’t know your opinions? Well I know about the ones you put in your post which are the ones that I answered, so I think thats fair, if you don’t well that would be you opinion.

Didn’t shout once, and swearing is a natural feature of the way we talk round these parts so nothing meant by it, just a way of making the statement a little more colourful.

And with your last paragraph I start to doubt the authenticity of your statement.

Lack of variety on the 360? Great quality games out on the PS3?

Aye ok then, have a fight with yourself cos like the usual fanboy’s (yes i think you are) your points are full of shit and you can’t see the wood for the trees.

Comment by Me on 2007-11-29 14:02:15

please, just read my post and ur post’s again, u’re making urself sound like an idiot, great quality games: Warhawk, Heavenly Sword, Uncharted, Ratchet and Clank, RFOM, Motorstorm. Nice variety if genres? don’t u think.
360 lack of vaiety: FPS or poor racing games, and u pratically have to be forced to play online to get any enjoyment from a game that isn’t Bioshock or Mass Effect.

Comment by The_Glovner on 2007-11-29 14:13:40

On the subject of you buying a Wii though I would recommened it, but only as a second system, due to the fact that it really does lack variety of games at the moment. There are a few great ones, but many with the motion sensing tacked on as a half arsed after thought.

But then again since variety seems to be a big selling point for you maybe the Wii isn’t the best console, since you will be leaving yourself with the two consoles (which in my and most of the rest of the gaming worlds opinion) have the lesser amount of variety available.

Comment by Me on 2007-11-29 14:27:34

Yeah i mean good quality variety, i prefer MS and GT to PGR and Forza, i can’t think of a 360 game that is as good as Ratchet and Clank Uncharted, Heavenly Sword or Warhawk in there respective genre’s only the 360 has better FPS but the only ones i really like r Bioshock and GOW and the ps3 has RFOM with UT3, Haze and Killzone 2 cominging out . I would only be getting the Wii to play multiplayer games (can’t wait for Smash Bros. Brawl) and Galaxy.

Comment by The_Glovner on 2007-11-29 22:30:52

Well if you can’t think of any 360 games that are better than that lot then you ain’t looking very hard, but that is subjective anyway, comes down to opinion.

The only way to really settle an arguement like that is by looking at the average reviews of the games and if you take the time to look you will see a lot more 360 games witht higher scores.

Comment by Me on 2007-11-30 08:13:45

Mass Effect, GOW, Bioshock where great and i guess Halo 3 was good (online anyway), but the games on the 360 just don’t appeal to me other “high scoring” games like Dead Rising, PGR and Forza i found boring. The top rated games on the PS3: Uncharted, Heavenly Sword, Ratchet and Clank: TOD, Warhawk(it really is better than anything on the 360 or Wii), Motorstorm and RFOM. Where all as good as anything on the 360 and where all different genres, the top rated games on the 360 where just shooters and racers(althougth the racers where very bland and boring), I mean really think hard and tell me what games beat the top PS3 games in their respective genres. Plus i can’t see myself going back to the 360 as the only 2008 game that looks intrresting is Lost Odyssey.

Comment by The_Glovner on 2007-12-03 18:30:18

Comes back down to opinion really. Heavenly sword = button bashing shite, Ratchet and Clank = Ain’t played it but it is a platform game and i fucking hate platforms, Warhawk = Better than anything on 360? fucks sake please and some single player is nice to have, Motorstorm = Was good for half an hour before I realised it was all style over substance (a regular problem with Sony) and of course that famous Halo beater Resistance FOM = It was average.

But again if you compare average review scores, the 360’s games are scoring higher. End of.

So entitled to your opinion but it ain’t reflected by the majority.

Comment by Me on 2008-01-16 13:00:43

If u where button mashing on HS then it is unfair of u to criticise it has it is ur own laziness if u where button mashing, RFOM was never hyped as a “halo beater”(i hate that word, what’s so good about Halo?” but RFOM was good for a launch title. Warhawk gave people choice, they didn’t give a rubbish single player because they concentrated on multi=-player(like Halo 3) they just said this is for online multi, get it if u want. Moorstorm no style? have u played Forz aand PGR?

Comment by Me on 2008-01-16 16:04:25

Oh and 360 games arn’t scoring higher just some of them if u took all the exclusives on each console and averaged them out, ps3’s would have a higher mean score.

Comment by Seraph on 2007-11-09 09:43:08

yeah so i guess i’m late on this. i agree completely with one blogger here. none and i mean none of the reviewers comment about the combo and counter combat system. and i think most of you guys… by what you have written just didnt get the game… the combo/counter system is pretty damn amazing. the whole point of the game is style without getting hit. this is definitely not a button masher. i think you guys should have another go at this title and give it the attention it deserves.

8.5 / 10 game needed some length.

Comment by Mike on 2007-11-09 11:26:10

Finally someone who understands that in Heavenly Sword u hav to put some effort in to get the most out of it. People can’t complain that it’s a butter masher, if u are buttonmashing then you’re just being lazy and doing it out of choice. I really enjoyed HS after I put some effort in and lerned the combo’s. I soon come to realise it has the best swordplay since the excellent LOTR:ROTK game, GOW is great as well but it’s sword combat is different as it rely’s on attack whilst HS rely’s on defence.

Comment by AN angry H0BO on 2007-11-13 13:53:52

Legacy of Kain, owns all these games.

Comment by Veritas on 2007-11-28 21:02:07

More like Heavenly Shit, mirite?

Comment by Me on 2007-11-29 08:25:38

Don’t worry just ignore him and i think he’ll go away, probably doesn’t hav any friends

Comment by Veritas on 2007-11-30 05:54:48

Nope, never. You’re my new friend.

Comment by Me on 2007-11-30 09:15:14

That depends, do u hav Warhawk?

Comment by Veritas on 2007-11-30 15:57:12

More like Warshit, mirite?

Comment by Me on 2007-12-03 08:06:00

Don’t worry just ignore him and i think he’ll go away, probably doesn’t hav any friends

Comment by Veritas on 2007-12-03 20:37:26

Nope, never. You’re my new friend.

Comment by Me on 2007-12-04 08:09:29

That depends, do u hav COD4?

Comment by Veritas on 2007-12-04 22:43:09

Why yes, yes I do!

Comment by Eric on 2008-10-09 09:48:30

I don’t agree with the shortness and combat systems being all too flawed and the game offering no incentive to be re-played. Alot of games in the same genre (I’m looking at Devil May Cry and God of War here) are equally short BUT they hide this fact by artificially stretching it with silly jump ‘n run and/or puzzle sequences and/or recycled areas and enemies etc. etc. etc.
You could say that Heavenly Sword is the first title in a long time which is HONEST about its length, and thusly not annoying, but your mileage may vary.
As for the aftertouch puzzles, you may call them an insult to your intelligence, but all they are doing is testing your skill with a new control. I understand that many people may feel insulted in their gamer ego when they discover there’s this new control scheme they’re having trouble with, but there’s something very entertaining about it. And I was surprised, having to see that–after read so many times how the Aftertouch puzzles in Heavenly Sword were bashed–that there weren’t more than 3-4 of them at all, and all of them were solved very easily.

As for the combat system and the incentive to be re-played, I also beg to differ. As it stands, I find the combat system and appearance of the fights that result from it quite enjoyable. You got lucky with button mashing? Try Hell mode (which you should have unlocked if you beat the game), where you need to be expert in blocking and counter-attacking and get destroyed if you just mash buttons. Overall, I think the game’s exotic blocking system and the different stances offer something fresh for the hack ‘n slash combat systems out there. Heck, I enjoy even the cannon and sniper missions in this game *because* of the Aftertouch feature, so even if there’s little in-game incentive to re-play sections per se, there’s an awesome game that wants to be played, not just an awesome presentation. It’s just not everybody’s cup of tea. I’m just amused sometimes how many people seem to be copying their critique or bashing of this title from eachother.

What I would have given it -> 8.5/10

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