Cubed³ interviewed Codemasters producer Jamie Firth, programmer Henning Thompson and Managing Director Peter Williamson, the latter two are working at Supersonic under publisher Codemasters. In this interview a lot of questions are asked about the recently released Micro Machines v4 on the Nintendo DS, but C3 also managed to squeeze out an answer about a possible Wii version.
While Jamie doesn’t confirm they’re currently working on a Wii version of Micro Machines, he’s not denying it either. He thinks most publishers are looking at their catalogue and are looking for ways to make the control scheme work for particular games with the new Wiimote and Nunchuck. He also says he wants to be 100% sure that they can make it the same fun experience and not some sort of cheap port.
They’re also asked why Micro Machines V4 doesn’t have online Wi-Fi gameplay, but Pete answered this was due to technical difficulties. Unfortunately C3 doesn’t ask why Mario Kart: DS does have this feature which works quite well.
C3: Are there plans to bring the Micro Machines franchise to the Nintendo Wii? And what are your thoughts on the control system for racing games such as MM?
Jamie: I certainly wouldn’t rule out the possibility of a Wii version. I’d guess that everyone’s looking at their titles and seeing how the controls could be adapted for the Wiimote and Nunchucks at the moment. Given the uniqueness of the way that Micro Machines works I think we’d want to be 100% sure that we could make the same massively fun experience translate successfully to the control method.
Maybe “pushing” the cars around? Maybe an accelerator and then you “turn” the cars with your chucks? I’m sure all budding games designers out there would want to chip in with some ideas!
Remember this is absolutely not an official announcement.