MW2: Prestige Rewards and more
Infinity Wards Community Spokesman Robert Bowling (aka 402) has been answering some questions via twitter; most of you probably know of him already, but here’s the latest batch of Modern Warfare 2 information leading up to release. Shame to say though that there will not be a demo.

Here are some of the answers to questions put forward:
- Max level in MW2 is level 70 this time. We’re keeping the Prestige icons under lock and key
- We have a lot more weapons, perks, attachments, callsign items, and equipment to unlock this time, needed more levels!
- We’re addressing modded controllers in MW2 - slightly different than the Rate of Fire cap we did in COD4 recently
- There isn’t an option to search specific regions / countries when matchmaking, but there is improved matchmaking to auto-assist
- An entire team of Riot Shields would be slow moving and extremely vulnerable. Flash grenades force you to expose some
- Quite a few maps have varying degrees of visibility due to weather effects.
- The throwing knife is thrown via the left hand because the right hand is holding the weapon. Low Ready + Throw w/ lefthand
- There will be snow maps in Multiplayer
- It takes two rockets to take down an AC-130 in MP. Meaning you can’t do it alone but can do it as a team
- Air Drops are random. They could be an ammo resupply or an awesome killstreak reward. Its luck of the draw.
- No plan for a Demo before launch. The entire team is focused on polish all the way up to ship of the full game.
- Special Ops includes a variety of gametypes and mission objectives. One of many being a Wave Defense type.
- There are going to be a few rewards for hitting prestige in #MW2 - can’t go into details, but there will be goodness to be had
The game will see a worldwide retail release on November 10th 2009, with digital spy reporting that retailers are gearing up for quite possibly the biggest selling game of all time.
Source: GamersNexus

Nice info, Jason.
Should be the game of the year - fingers crossed that enemies no longer spawn infinitely until you advance beyond a certain point on the map in single player (and the new co-op) mode.
sounds shit :)