In an interview with Edge Online, vice president of Codemasters Studios, Gavin Cheshire gives his opinion of the PSPgo and Project Natal.
Speaking about the PSPgo, he states “Speaking as a person who bought a PSP, the problem was that I always thought, because it was a better screen than iPod’s, that I’d be doing more with it. But it was such a bollocking useless waste of space; just getting stuff on it was ridiculous. That was its downfall.” He continues, “Relatively speaking, we didn’t do too badly on F1 PSP. But regarding the future, I think they’ve got – well… no. PSP Go’s a lovely device, really smart, but our senior VP bought one the day it came out and has a great story, because he ended up on some customer support line just trying to do basic stuff. He had to re-download his software, do an immediate firmware update, and that’s your user experience. Sony just hasn’t got it right. Stuff like that will make people leave it alone.”
The interview moved onto the subject of Microsoft and Project Natal and why Codemasters has chosen not to include it into a game of theirs, “I’m sure there will be games attuned to Natal and that will be great, but what you can’t do is back-engineer it into something you’re currently doing. And that’s where it’ll fail. There are a lot of companies saying they’ve got Natal stuff coming, but it’ll be bolted on to something they already had in development, probably.
“We’re never going to say no, but to be fair to us we’re focused on other priorities right now, and we’re not big enough to just try out a few things on Natal. We’re certainly looking, and we’ve got some great ideas, but it’s how you implement them.
In a nutshell, Codemasters is playing the waiting game.
Source: Edge Online